Results for 'computer apps'
Results 1 - 5 of 5
RYAN Assumpta, et al
Reports on a feasibility study to investigate the effects of a home based, individual reminiscence intervention using an iPad app for people living with dementia and their family carers. The study design had three phases. Phase 1: A User Development Group comprising a paired sample of 6 people living with dementia and their family carers who worked with the research team to design and test the technology; Phase 2: Testing of the developed app with a paired sample of 30 people living with mild to moderate dementia and their family carers (n=60). Participants used the app for 12 weeks at home. Questionnaires which examined the impact of reminiscence on mutuality, wellbeing, quality of life and quality of the relationship between participants living with dementia and their family carers were collected at the beginning, middle and end points of the study. Health economics data were also collected to understand cost effectiveness. Phase 3: Individual interviews with a sample of participants (n=32) to explore their experience of the intervention. The results found that people living with dementia used the app independently and more frequently than their carers. They also showed an increase in the quality of caregiving relationships and emotional well‐being for people living with dementia. Although there was no significant change for carers over the course of the study, the intervention improved the caring relationship and was seen as an enjoyable way to care for themselves and their loved one.
TSA, THINK LOCAL ACT PERSONAL, ASSOCIATION OF DIRECTORS OF ADULT SOCIAL SERVICES
This publication presents 10 individual stories which show how technology enabled care is transforming people’s lives. The stories are told from the individual’s perspective, using their experiences and their own unique circumstances to communicate what technology enabled care means to them. It shows how people are using technology from apps to smart sensors to enhance their independence, better manage long-term health conditions and enable a better quality of life. They include examples of how technology can help to tackle loneliness, provide reminders for people living with dementia, help children in local authority care to make their voices heard and help people to keep in touch with their friends. By giving a voice to people who are already using a wide range of technology, this resource offers political leaders, commissioners and practitioners a case for change.
Described most simply as a ‘one button screen’, KOMP is a communication tool designed specifically for, and in collaboration with, older people. The product is designed by No Isolation (www.noisolation.com), an Oslo-based start-up founded to reduce involuntary social isolation and loneliness. Following the success of its first product, a telepresence robot named AV1, designed to help children with long-term illness attend school and stay connected with their friends, the company decided to focus on developing an initial solution for seniors and launched KOMP. To date, more than 400 KOMPs are in use in Norway alone, with seven being trialled in the UK.
While many have a large family unit, and enjoy spending time with family and friends, older people are still the single largest group affected by loneliness. According to Age UK, 3.6 million older people in the UK live alone, with 1.9 million reporting feeling ignored and invisible. In 2017, Eurostat reported that 1.1 million seniors are in contact with relatives just once a month or less. Seeing the positive impact that being able to communicate has had on users of AV1, No Isolation knew the power that being connected could have, in terms of reducing feelings of loneliness. They were also acutely aware that the devices that are currently available to allow people to go online and socialise with family and friends are either too complicated or do not meet the needs of most seniors.
Modifying existing technology simply wasn't an option, so No Isolation worked with older people, families and designers to work out exactly what KOMP needed to feature to work for its target user. By conducting extensive research into how seniors interacted with technology, No Isolation found that touch screens were not intuitive, and for some, not receptive, to the fingertips of the elderly - which led to KOMP only having one large, graspable button. To avoid confusion, the user can switch the device off and on by twisting the button, as well as change the KOMP’s volume by rotating it.
CZAJA Sara J., et al
Objectives: Information and communication technology holds promise in terms of providing support and reducing isolation among older adults. The impact of a specially designed computer system for older adults, the Personal Reminder Information and Social Management (PRISM) system is evaluated in this study. Design, Setting, and Participants: The trial was a multisite randomized field trial conducted at 3 sites. PRISM was compared to a Binder condition wherein participants received a notebook that contained paper content similar to that contained in PRISM. The sample included 300 older adults at risk for social isolation who lived independently in the community (Mage = 76.15 years). Primary outcome measures included indices of social isolation, social support, loneliness, and well-being. Secondary outcome measures included indices of computer proficiency and attitudes toward technology. Data were collected at baseline and at 6 and 12 months post-randomization. Results: The PRISM group reported significantly less loneliness and increased perceived social support and well-being at 6 months. There was a trend indicating a decline in social isolation. Group differences were not maintained at 12 months, but those in the PRISM condition still showed improvements from baseline. There was also an increase in computer self-efficacy, proficiency, and comfort with computers for PRISM participants at 6 and 12 months. Discussion: The findings suggest that access to technology applications such as PRISM may enhance social connectivity and reduce loneliness among older adults and has the potential to change attitudes toward technology and increase technology self-efficacy.
WARD Gillian, WALKER-CLARKE Aimee, HOLLIDAY Nikki
Introduction: Given the impact falls can have on older people and their families, many health and social care services are focused on preventing falls and implementing interventions to reduce future falls. FallCheck is a web app that supports identification of home-hazards and directs users towards self-management strategies to reduce risk of falling. Method: A survey by clinical experts of a beta version of FallCheck was conducted, producing quantitative and qualitative data including issues and attributes identified by respondents. Thirty-six individuals signed up to take part in the study, and 27 respondents took part in the final evaluation survey. Findings: Testing by health and social care professionals found there is scope for using the app as a digital self-assessment tool by people at risk of falls. It has further potential as an effective tool to support environmental/behavioural change to reduce risk of falls. Conclusion: FallCheck was developed from a sound evidence-base to support home-hazard modification as an effective intervention component within a multifactorial intervention to prevent falls. Health and social care professionals found it had good acceptability for use in practice, justifying further testing of the usability and effectiveness of the app in supporting behavioural changes and environmental modifications with people at risk of falling and carers.
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